Video game addiction, or more broadly video game overuse, is excessive and/or compulsive use of computer and video games that interferes with daily life. Reports have been made in which teens play compulsively, isolating themselves from, or from other forms of, social contact and focusing almost entirely on game achievements rather than broader life events. There is no diagnosis of video game addiction yet, although it has been proposed for inclusion in the next version of the Diagnostic and Statistical Manual of Mental Disorders.
Clinicians are presently using a 2-hour-per-day limit to define “gaming overuse”, citing the American Academy of Pediatrics guideline of no more than 1 to 2 hours per day of “screen time”. Because research is still in the preliminary stages for gaming treatment. The most effective treatment for adolescents seems to be, as with addictions or other dependencies, a combination of psychotherapy and twelve-step programs.
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